Sunday, February 24, 2008

Session 1: Feb. 24, 2008

A good day to be Cyran. At the start of the adventure, the heroes stood in council with General Kallen, discussing the plans for defending Cyre's western border near Thrane and Breland. During the briefing, they were attacked without warning by a skirmish patrol of 8 scouts that the party swiftly dealt with.

Thinking quickly, they managed to keep at least one alive for interrogation. Questioning the scout for as much information as they could get, Lady ir'Lorn decided that they were to be terminated as prisoners of war. Before his execution one of the survivors revealed that the Cyrans would pay with their lives once the Thrane armies recovered an "artifact." It would be the last thing the scout ever said.

Moving on a hunch, the Lady ir'Lorn sent Rizzenil V'rill and Aremis Aldarion ahead to track the scouting party's path towards the camp. The elf pair discovered a small Messenger encampment just breaking up as more than 30 of the vaunted Messengers rode north, presumably to harry the Cyran front while a small band of rag-tag mercenary adventurers moved south-southeast towards a series of mountains to the north of Kennrunn. After the elves returned to report their findings, the Lady ir'Lorn sent messages to the northern commanders to warn them of the coming assault, and took a special group south to intercept the small group of adventurers -- leaving General Kallen in charge of the forces at the border.

Two days into their 100+ mile journey, the group was overtaken by a Cyran messenger. Grave news from Metrol forced the group to split at this point. Lady ir'Lorn took her brother Connal, his guardian Jasper and their vizier Sir Aarin north to the large town of Vathirond, hoping to secure transportation from House Orien to teleport them to the site of a crashed airship.

The remaining members of the group, Garen Hightower, Aremis Aldarion, Rizzenil V'rill and the elf druid continued towards the rumored ruins in the mountains north of Kennrunn. Surviving a vicious attack from a pair of wild ankhegs, they eventually spied a group of five adventurers heading towards to the small abandoned village at the foothills of these mountains. Their quarry soon disappeared from sight and the group attempted to pursue them into the tiny marketplace. Ambushed almost immediately, the remaining four heroes were hard pressed to overcome the five adventurers laying in wait for them. Though Garen nearly passing into the spirit realm for good, the heroes were successful and managed to slay the mercenaries and keep them from their goal... But exactly what that goal was, they may never know.

Now the two groups must forge ahead to discover what artifact would be important enough to use the Messengers as distraction to cover their movements -- and hope that the Lady ir'Lorn and her companions can move swiftly enough to help the Cyran cause.